jjdh API

jjdh.opengl.meshes.common
Class TrianglePillar

java.lang.Object
  extended by jjdh.opengl.meshes.core.AbstractMesh
      extended by jjdh.opengl.meshes.core.VertexArrayMesh
          extended by jjdh.opengl.meshes.common.TrianglePillar
All Implemented Interfaces:
Renderable, Mesh

public class TrianglePillar
extends VertexArrayMesh


Field Summary
 
Fields inherited from class jjdh.opengl.meshes.core.VertexArrayMesh
job
 
Fields inherited from class jjdh.opengl.meshes.core.AbstractMesh
material, position, rotation, scale
 
Constructor Summary
TrianglePillar(float sideLength, float height)
           
TrianglePillar(float sideLength, float height, boolean drawBottom, boolean drawCover)
           
 
Method Summary
 
Methods inherited from class jjdh.opengl.meshes.core.VertexArrayMesh
bind, dispose, privateRender
 
Methods inherited from class jjdh.opengl.meshes.core.AbstractMesh
applyMaterial, applyPosition, applyRotation, applyScaling, getMaterial, getPosition, move, render, rotate, setMaterial, setPosition, setRotation, setScale, toString, unApplyMaterial
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

TrianglePillar

public TrianglePillar(float sideLength,
                      float height)

TrianglePillar

public TrianglePillar(float sideLength,
                      float height,
                      boolean drawBottom,
                      boolean drawCover)

jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.