jjdh API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

AbstractBox - Class in jjdh.opengl.meshes.common
 
AbstractBox(float, float, float) - Constructor for class jjdh.opengl.meshes.common.AbstractBox
 
AbstractBuffer - Class in jjdh.opengl.engine.buffers
 
AbstractBuffer() - Constructor for class jjdh.opengl.engine.buffers.AbstractBuffer
 
AbstractFrameCounter - Class in jjdh.opengl.core.counter
 
AbstractFrameCounter() - Constructor for class jjdh.opengl.core.counter.AbstractFrameCounter
 
AbstractGLObjectBuilder - Class in jjdh.opengl.exercises.sheet02.builder
 
AbstractGLObjectBuilder() - Constructor for class jjdh.opengl.exercises.sheet02.builder.AbstractGLObjectBuilder
 
AbstractJoglInputListener - Class in jjdh.opengl.input
 
AbstractJoglInputListener(OpenGLProgram) - Constructor for class jjdh.opengl.input.AbstractJoglInputListener
 
AbstractLightSource - Class in jjdh.opengl.core.light
 
AbstractLightSource() - Constructor for class jjdh.opengl.core.light.AbstractLightSource
 
AbstractMesh - Class in jjdh.opengl.meshes.core
 
AbstractMesh() - Constructor for class jjdh.opengl.meshes.core.AbstractMesh
 
AbstractOpenGLProgram - Class in jjdh.opengl.program
 
AbstractOpenGLProgram() - Constructor for class jjdh.opengl.program.AbstractOpenGLProgram
 
AbstractParticleEffectCalculator<T extends Particle> - Class in jjdh.opengl.particleEngine
 
AbstractParticleEffectCalculator(int, Class<T>) - Constructor for class jjdh.opengl.particleEngine.AbstractParticleEffectCalculator
 
AbstractParticleEffectRenderer<T extends Particle> - Class in jjdh.opengl.particleEngine
 
AbstractParticleEffectRenderer() - Constructor for class jjdh.opengl.particleEngine.AbstractParticleEffectRenderer
 
AbstractPartition<E> - Class in dh.java.math.algebra.structure.relation
 
AbstractPartition(EquivalenceRelation<? super E>, boolean) - Constructor for class dh.java.math.algebra.structure.relation.AbstractPartition
 
AbstractResourceProvider<H extends ResourceRootHandler,C extends ClassLoader> - Class in jjdh.java.resource.provider
 
AbstractResourceProvider() - Constructor for class jjdh.java.resource.provider.AbstractResourceProvider
 
AbstractTexturedBox - Class in jjdh.opengl.meshes.common
 
AbstractTexturedBox(float, float, float) - Constructor for class jjdh.opengl.meshes.common.AbstractTexturedBox
 
AbstractTraversal<T extends TreeNode<T>> - Class in dh.java.math.graph
 
AbstractTraversal() - Constructor for class dh.java.math.graph.AbstractTraversal
 
AbstractTreeNode<T extends TreeNode<T>> - Class in dh.java.math.graph
 
AbstractTreeNode() - Constructor for class dh.java.math.graph.AbstractTreeNode
Creates a new node.
AbstractURLRootHandler - Class in jjdh.java.resource.provider
 
AbstractURLRootHandler() - Constructor for class jjdh.java.resource.provider.AbstractURLRootHandler
 
accept(T) - Method in interface dh.java.util.logic.Filter
 
add(E) - Method in class dh.java.math.algebra.structure.relation.StupidPartition
 
add(E) - Method in class dh.java.util.collection.ListSet
 
add(Vector3D) - Method in class jjdh.java.math.Vector3D
 
add(String) - Method in class jjdh.java.resource.ResourceReference
 
add(ScenegraphNode) - Method in class jjdh.opengl.scenegraph.simple.core.ContainerScenegraphNode
 
addActions(JoglInputListener) - Method in class jjdh.opengl.exercises.presentation.SlideContainerNode
 
addAll(E...) - Method in class dh.java.math.algebra.structure.relation.AbstractPartition
 
addAll(Collection<? extends E>) - Method in class dh.java.math.algebra.structure.relation.AbstractPartition
 
addAll(E...) - Method in interface dh.java.math.algebra.structure.relation.GrowingPartition
 
addAll(Collection<? extends E>) - Method in interface dh.java.math.algebra.structure.relation.GrowingPartition
 
addAll(Collection<? extends E>) - Method in class dh.java.util.collection.ListSet
 
addAll(ScenegraphNode...) - Method in class jjdh.opengl.scenegraph.simple.core.ContainerScenegraphNode
 
addAll(Collection<ScenegraphNode>) - Method in class jjdh.opengl.scenegraph.simple.core.ContainerScenegraphNode
 
addAndReturn(ScheduledFuture<?>) - Method in class jjdh.opengl.scheduling.Scheduler
 
addBuffer(GLBuffer) - Method in class jjdh.opengl.engine.buffers.VertexArrayJob
 
addChangeListener(StateChangeListener<E>) - Method in class jjdh.java.event.StateManager
 
addChild(String, boolean) - Method in class jjdh.java.resource.ResourceReference
 
addChild(Mesh) - Method in class jjdh.opengl.meshes.core.BlendingContainer
 
addChild(Mesh) - Method in class jjdh.opengl.meshes.core.Container
 
addComponentListener(ComponentListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addDirectories(File...) - Method in class jjdh.java.resource.provider.LocalResourceProvider
 
addDirectories(Collection<File>) - Method in class jjdh.java.resource.provider.LocalResourceProvider
 
addFocusListener(FocusListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addGLEventListener(GLEventListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addHandler(H) - Method in class jjdh.java.resource.provider.AbstractResourceProvider
 
addHandlers(H...) - Method in class jjdh.java.resource.provider.AbstractResourceProvider
 
addHandlers(Collection<H>) - Method in class jjdh.java.resource.provider.AbstractResourceProvider
 
addHierarchyBoundsListener(HierarchyBoundsListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addHierarchyListener(HierarchyListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addInputListener(Component, JoglInputListener) - Static method in class jjdh.opengl.input.AbstractJoglInputListener
 
addInputMethodListener(InputMethodListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addKeyListener(KeyListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addMouseListener(MouseListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addMouseMotionListener(MouseMotionListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addMouseWheelListener(MouseWheelListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addNewClass(UnsafeListSet<E>) - Method in class dh.java.math.algebra.structure.relation.AbstractPartition
 
addNotify() - Method in class jjdh.opengl.initialization.MyCanvas
 
addOneFrame() - Method in class jjdh.opengl.core.counter.AbstractFrameCounter
 
addOneFrame() - Method in class jjdh.opengl.core.counter.FixedFrameCounter
 
addOneFrame() - Method in class jjdh.opengl.core.counter.FixedTimeCounter
 
addOneFrame() - Method in interface jjdh.opengl.core.counter.FrameCounter
Notifies this counter that another frame was drawn.
addParticle(T) - Method in class jjdh.opengl.particleEngine.ParticleContainer
 
addPropertyChangeListener(PropertyChangeListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addPropertyChangeListener(String, PropertyChangeListener) - Method in class jjdh.opengl.program.renderer.common.FakedGLAutoDrawable
 
addQuad(int, int, int, int) - Method in class jjdh.opengl.scenegraph.simple.common.BoxNode
 
addRenderer(Renderer) - Method in class jjdh.opengl.program.ProgramModel
 
addRenderer(ReshapeableRenderer) - Method in class jjdh.opengl.program.ProgramModel
 
addRenderer(GlassPaneRenderer) - Method in class jjdh.opengl.program.ProgramModel
 
addRenderer(FullRenderer) - Method in class jjdh.opengl.program.ProgramModel
 
addReshapeable(Reshapeable) - Method in class jjdh.opengl.program.ProgramModel
 
addResourceReferences(ResourceReference) - Method in class jjdh.java.resource.provider.AbstractURLRootHandler
 
addResourceReferences(ResourceReference) - Method in class jjdh.java.resource.provider.DirectoryHandler
 
addResourceReferences(ResourceReference) - Method in class jjdh.java.resource.provider.ManifestHandler
 
addResourceReferences(ResourceReference) - Method in interface jjdh.java.resource.provider.ResourceRootHandler
 
addResourceReferences(ResourceReference) - Method in class jjdh.java.resource.provider.ZIPStreamHandler
 
addSlide(BufferedImage) - Method in class jjdh.opengl.exercises.presentation.SlideContainerNode
 
addSlides(BufferedImage...) - Method in class jjdh.opengl.exercises.presentation.SlideContainerNode
 
addTask(BufferTask) - Method in class jjdh.opengl.engine.buffers.VertexArrayJob
 
addTask(IndexBuffer, int) - Method in class jjdh.opengl.engine.buffers.VertexArrayJob
 
addTask(SpecializedIndexBuffer) - Method in class jjdh.opengl.engine.buffers.VertexArrayJob
 
addToClass(UnsafeListSet<E>, Collection<E>) - Method in class dh.java.math.algebra.structure.relation.AbstractPartition
 
addTrigger(ITrigger) - Method in class jjdh.opengl.engine.trigger.TriggerHandler
 
addVertices(Vertex...) - Method in class jjdh.opengl.scenegraph.simple.core.FixedSizeSurface
 
addVertices(Collection<Vertex>) - Method in class jjdh.opengl.scenegraph.simple.core.FixedSizeSurface
 
addVertices(Vertex...) - Method in class jjdh.opengl.scenegraph.simple.core.Surface
 
addVertices(Collection<Vertex>) - Method in class jjdh.opengl.scenegraph.simple.core.Surface
 
addZipFiles(File...) - Method in class jjdh.java.resource.provider.LocalResourceProvider
 
addZipFiles(Collection<File>) - Method in class jjdh.java.resource.provider.LocalResourceProvider
 
afterPosition - Variable in class jjdh.opengl.scenegraph.simple.common.CameraNode
 
afterRotation - Variable in class jjdh.opengl.scenegraph.simple.common.CameraNode
 
age - Variable in class jjdh.opengl.particleEngine.Particle
 
allChildsOf(File) - Static method in class dh.javax.sound.demo.Demo
 
ambient - Variable in class jjdh.opengl.attributes.Light
 
and(Relation<? super S>...) - Static method in class dh.java.math.algebra.structure.relation.Relations
 
and(Collection<Relation<? super S>>) - Static method in class dh.java.math.algebra.structure.relation.Relations
 
apply(Rectangle2D, AffineTransform) - Static method in class jjdh.java.util.FontTools
 
apply(GL, int) - Method in class jjdh.opengl.attributes.Attenuation
 
apply(GL) - Method in class jjdh.opengl.attributes.Face
 
apply(GL) - Method in class jjdh.opengl.attributes.Material
TODO optimize
apply(GL) - Method in class jjdh.opengl.core.camera.CameraHandler
 
apply(OpenGLProgram) - Method in class jjdh.opengl.core.camera.Objective
 
apply(GL, int, int) - Method in class jjdh.opengl.core.camera.Objective
 
apply(GL) - Method in class jjdh.opengl.core.Fog
 
applyAll(GL) - Method in class jjdh.opengl.core.light.AbstractLightSource
Has to be updated only if there are changes of the values.
applyAll(GL) - Method in class jjdh.opengl.core.light.LightMap
 
applyAll(GL) - Method in class jjdh.opengl.core.light.PositionalLight
 
applyAll(GL) - Method in class jjdh.opengl.core.light.SpotLight
 
applyAsFace(GL, int) - Method in class jjdh.opengl.attributes.Light
 
applyAsLightSource(GL, int) - Method in class jjdh.opengl.attributes.Light
 
applyAttenuation(GL) - Method in class jjdh.opengl.core.light.PositionalLight
 
applyColor(GL, int) - Method in class jjdh.opengl.exercises.sheet02.builder.GLAttributes
 
applyColor(GL) - Method in class jjdh.opengl.exercises.sheet02.builder.GLAttributes
 
applyDirection(GL) - Method in class jjdh.opengl.core.light.DirectionalLight
 
applyDirection(GL) - Method in class jjdh.opengl.core.light.SpotLight
 
applyLight(GL) - Method in class jjdh.opengl.core.light.AbstractLightSource
 
applyMaterial(GL) - Method in class jjdh.opengl.meshes.core.AbstractMesh
 
applyPosition(GL) - Method in class jjdh.opengl.core.camera.CameraHandler
 
applyPosition(GL) - Method in class jjdh.opengl.core.light.PositionalLight
 
applyPosition(GL) - Method in class jjdh.opengl.meshes.core.AbstractMesh
 
applyPosition(GL) - Method in class jjdh.opengl.scenegraph.simple.core.MovementNode
 
applyPositionAndDirection(GL) - Method in class jjdh.opengl.core.light.AbstractLightSource
Has to be updated at every frame.
applyPositionAndDirection(GL) - Method in class jjdh.opengl.core.light.DirectionalLight
 
applyPositionAndDirection(GL) - Method in class jjdh.opengl.core.light.LightMap
 
applyPositionAndDirection(GL) - Method in class jjdh.opengl.core.light.PositionalLight
 
applyPositionAndDirection(GL) - Method in class jjdh.opengl.core.light.SpotLight
 
applyRotation(GL) - Method in class jjdh.opengl.core.camera.CameraHandler
 
applyRotation(GL) - Method in class jjdh.opengl.meshes.core.AbstractMesh
 
applyRotation(GL) - Method in class jjdh.opengl.scenegraph.simple.core.MovementNode
 
applyScaling(GL) - Method in class jjdh.opengl.meshes.core.AbstractMesh
 
applyScaling(GL) - Method in class jjdh.opengl.scenegraph.simple.core.MovementNode
 
applySpot(GL) - Method in class jjdh.opengl.core.light.SpotLight
 
asAudioInputStream(InputStream) - Static method in class dh.javax.sound.SoundFacade
Create a audio stream from the given input stream.
asByteArray(InputStream) - Static method in class dh.java.io.Streams
 
asByteArray(InputStream) - Static method in class jjdh.java.resource.loader.InternalClassLoader
 
asByteBuffer(InputStream) - Static method in class dh.java.io.Streams
 
asImage(Component) - Static method in class jjdh.opengl.core.texture.HTMLTools
 
asImage(Component, int, int) - Static method in class jjdh.opengl.core.texture.HTMLTools
 
asInputStream(File) - Static method in class dh.javax.sound.StandardSoundFacade
 
asList(Iterator<? extends T>) - Static method in class dh.java.util.collection.Iterators
 
asList(Iterator<? extends T>, Filter<? super T>) - Static method in class dh.java.util.collection.Iterators
 
asRawPCM(AudioFormat) - Static method in class dh.javax.sound.AudioInput
 
atFixedRate(long, Runnable) - Method in class jjdh.opengl.scheduling.Scheduler
 
attachRenderBuffer(int, int) - Method in class jjdh.opengl.core.FramebufferObject
 
attachTexture(int, Texture, int, int) - Method in class jjdh.opengl.core.FramebufferObject
 
attachTexture(int, Texture) - Method in class jjdh.opengl.core.FramebufferObject
 
Attenuation - Class in jjdh.opengl.attributes
 
Attenuation() - Constructor for class jjdh.opengl.attributes.Attenuation
 
Attenuation(float, float, float) - Constructor for class jjdh.opengl.attributes.Attenuation
 
attenuation - Variable in class jjdh.opengl.core.light.PositionalLight
 
attributes - Variable in class jjdh.opengl.exercises.sheet02.builder.GLAttributes
 
attributes - Variable in class jjdh.opengl.exercises.sheet02.Task03
 
audioFormat - Variable in class dh.javax.sound.BufferStrategy.BufferUncompressed
 
AudioInput - Class in dh.javax.sound
Encapsulate sampled audio input.
AudioInput(InputStream) - Constructor for class dh.javax.sound.AudioInput
 
audioInputStream - Variable in class dh.javax.sound.BufferStrategy.Stream
 
audioInputStream - Variable in class dh.javax.sound.StreamRunnable
 
audioLoader - Static variable in class jjdh.java.resource.Resources
 
AudioProxy - Interface in dh.javax.sound
A Audio Proxy encapsulates control over a sound which is at the moment played by a SoundFacade.
available() - Method in class dh.java.io.ByteBufferInputStream
 
AWTComponentNode - Class in jjdh.opengl.scenegraph.simple.common
 
AWTComponentNode(SystemContext) - Constructor for class jjdh.opengl.scenegraph.simple.common.AWTComponentNode
 
AWTComponentNode(SystemContext, int) - Constructor for class jjdh.opengl.scenegraph.simple.common.AWTComponentNode
 
AWTComponentNode(SystemContext, Component) - Constructor for class jjdh.opengl.scenegraph.simple.common.AWTComponentNode
 

jjdh API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.