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jjdh API | |||||||||
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Packages that use Point3D | |
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jjdh.java.math | This Package contains classes which represents plain mathematical objects in the three-dimensional euklidian space. |
jjdh.opengl.engine.buffers | This Package contains several specialized buffers based on ByteBuffer to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer automatically and to bunch all these buffers as a Renderable . |
jjdh.opengl.meshes.common | This Package contains several specific Mesh implentations. |
jjdh.opengl.scenegraph.simple.common | This Package contains several specific ScenegraphNode implentations. |
jjdh.opengl.scenegraph.simple.core | This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. |
Uses of Point3D in jjdh.java.math |
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Subclasses of Point3D in jjdh.java.math | |
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class |
Vector3D
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Fields in jjdh.java.math with type parameters of type Point3D | |
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static Comparator<Point3D> |
Point3D.Distance
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Methods in jjdh.java.math that return Point3D | |
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static Point3D |
LinearInterpolation.getDelta(Point3D from,
Point3D to,
double steps)
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Methods in jjdh.java.math with parameters of type Point3D | |
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boolean |
Point3D.equals(Point3D other)
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boolean |
Point3D.equals(Point3D other,
float epsilon)
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static Point3D |
LinearInterpolation.getDelta(Point3D from,
Point3D to,
double steps)
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protected static float |
Point3D.getDistance(Point3D v0,
Point3D v1)
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static Vector3D |
Vector3D.getNormal(Point3D v1,
Point3D v2,
Point3D v3)
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Constructors in jjdh.java.math with parameters of type Point3D | |
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Point3D(Point3D v)
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Vector3D(Point3D vector3D)
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Vector3D(Point3D from,
Point3D to)
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Uses of Point3D in jjdh.opengl.engine.buffers |
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Methods in jjdh.opengl.engine.buffers that return Point3D | |
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Point3D |
VertexBuffer.get(int index)
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Uses of Point3D in jjdh.opengl.meshes.common |
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Methods in jjdh.opengl.meshes.common with parameters of type Point3D | |
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protected void |
DividedBox.createSide(int side,
Point3D from,
Point3D up,
Point3D left)
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Uses of Point3D in jjdh.opengl.scenegraph.simple.common |
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Fields in jjdh.opengl.scenegraph.simple.common declared as Point3D | |
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protected Point3D[] |
BoxNode.points
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Methods in jjdh.opengl.scenegraph.simple.common with parameters of type Point3D | |
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protected Vertex[] |
BoxNode.wrap(Point3D... points)
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Uses of Point3D in jjdh.opengl.scenegraph.simple.core |
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Fields in jjdh.opengl.scenegraph.simple.core declared as Point3D | |
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protected Point3D |
Vertex.point
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Methods in jjdh.opengl.scenegraph.simple.core that return Point3D | |
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Point3D |
Vertex.getPoint()
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Methods in jjdh.opengl.scenegraph.simple.core with parameters of type Point3D | |
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void |
Vertex.setPoint(Point3D point)
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Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type Point3D | |
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Vertex(Point3D point)
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