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jjdh API | |||||||||
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Packages that use Material | |
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jjdh.opengl.attributes | This Package contains several wrappers for basic OpenGL attributes. |
jjdh.opengl.engine.trigger | This Package provides a framework to start (or stop) events if a Camera enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger . |
jjdh.opengl.exercises.playground.font | This Package contains classes to display text in a given Font as Mesh . |
jjdh.opengl.exercises.presentation | This Package contains the great big presentation which holds the highlights of our program. |
jjdh.opengl.meshes.core | This Package contains the essential classes of a Mesh based framework to realize Object-Rendering in OpenGL. |
jjdh.opengl.particleEngine.effects | This Package contains some specific particle engine implementations. |
jjdh.opengl.scenegraph.simple.core | This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. |
Uses of Material in jjdh.opengl.attributes |
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Methods in jjdh.opengl.attributes that return Material | |
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Material |
Material.clone()
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Constructors in jjdh.opengl.attributes with parameters of type Material | |
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Material(Material m)
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Uses of Material in jjdh.opengl.engine.trigger |
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Fields in jjdh.opengl.engine.trigger declared as Material | |
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private Material |
TriggerPoint.material
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Constructors in jjdh.opengl.engine.trigger with parameters of type Material | |
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TriggerPoint(ITriggerable trigger,
SystemContext context,
Material m,
Vector3D position,
float radius,
BoomEffectNode boom)
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Uses of Material in jjdh.opengl.exercises.playground.font |
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Fields in jjdh.opengl.exercises.playground.font declared as Material | |
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private Material |
TextMeshDemo.nullMaterial
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Uses of Material in jjdh.opengl.exercises.presentation |
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Fields in jjdh.opengl.exercises.presentation declared as Material | |
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protected Material |
FinalPresentation.defaultMaterial
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Uses of Material in jjdh.opengl.meshes.core |
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Fields in jjdh.opengl.meshes.core declared as Material | |
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protected Material |
AbstractMesh.material
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Methods in jjdh.opengl.meshes.core that return Material | |
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Material |
Mesh.getMaterial()
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Material |
AbstractMesh.getMaterial()
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Methods in jjdh.opengl.meshes.core with parameters of type Material | |
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void |
Mesh.setMaterial(Material m)
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void |
AbstractMesh.setMaterial(Material m)
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Uses of Material in jjdh.opengl.particleEngine.effects |
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Fields in jjdh.opengl.particleEngine.effects declared as Material | |
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private Material |
FountainRendererWater.material
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private Material |
FireRenderer.material
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Uses of Material in jjdh.opengl.scenegraph.simple.core |
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Fields in jjdh.opengl.scenegraph.simple.core declared as Material | |
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private Material |
MaterialNode.material
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Methods in jjdh.opengl.scenegraph.simple.core that return Material | |
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Material |
MaterialNode.getMaterial()
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Methods in jjdh.opengl.scenegraph.simple.core with parameters of type Material | |
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void |
MaterialNode.setMaterial(Material m)
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Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type Material | |
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MaterialNode(Material m)
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MaterialNode(Material m,
ScenegraphNode... nodes)
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jjdh API | |||||||||
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