jjdh API

Uses of Class
jjdh.java.math.Point3D

Packages that use Point3D
jjdh.java.math This Package contains classes which represents plain mathematical objects in the three-dimensional euklidian space. 
jjdh.opengl.engine.buffers This Package contains several specialized buffers based on ByteBuffer to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer automatically and to bunch all these buffers as a Renderable
jjdh.opengl.meshes.common This Package contains several specific Mesh implentations. 
jjdh.opengl.scenegraph.simple.common This Package contains several specific ScenegraphNode implentations. 
jjdh.opengl.scenegraph.simple.core This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. 
 

Uses of Point3D in jjdh.java.math
 

Subclasses of Point3D in jjdh.java.math
 class Vector3D
           
 

Fields in jjdh.java.math with type parameters of type Point3D
static Comparator<Point3D> Point3D.Distance
           
 

Methods in jjdh.java.math that return Point3D
static Point3D LinearInterpolation.getDelta(Point3D from, Point3D to, double steps)
           
 

Methods in jjdh.java.math with parameters of type Point3D
 boolean Point3D.equals(Point3D other)
           
 boolean Point3D.equals(Point3D other, float epsilon)
           
static Point3D LinearInterpolation.getDelta(Point3D from, Point3D to, double steps)
           
protected static float Point3D.getDistance(Point3D v0, Point3D v1)
           
static Vector3D Vector3D.getNormal(Point3D v1, Point3D v2, Point3D v3)
           
 

Constructors in jjdh.java.math with parameters of type Point3D
Point3D(Point3D v)
           
Vector3D(Point3D vector3D)
           
Vector3D(Point3D from, Point3D to)
           
 

Uses of Point3D in jjdh.opengl.engine.buffers
 

Methods in jjdh.opengl.engine.buffers that return Point3D
 Point3D VertexBuffer.get(int index)
           
 

Uses of Point3D in jjdh.opengl.meshes.common
 

Methods in jjdh.opengl.meshes.common with parameters of type Point3D
protected  void DividedBox.createSide(int side, Point3D from, Point3D up, Point3D left)
           
 

Uses of Point3D in jjdh.opengl.scenegraph.simple.common
 

Fields in jjdh.opengl.scenegraph.simple.common declared as Point3D
protected  Point3D[] BoxNode.points
           
 

Methods in jjdh.opengl.scenegraph.simple.common with parameters of type Point3D
protected  Vertex[] BoxNode.wrap(Point3D... points)
           
 

Uses of Point3D in jjdh.opengl.scenegraph.simple.core
 

Fields in jjdh.opengl.scenegraph.simple.core declared as Point3D
protected  Point3D Vertex.point
           
 

Methods in jjdh.opengl.scenegraph.simple.core that return Point3D
 Point3D Vertex.getPoint()
           
 

Methods in jjdh.opengl.scenegraph.simple.core with parameters of type Point3D
 void Vertex.setPoint(Point3D point)
           
 

Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type Point3D
Vertex(Point3D point)
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.