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ResourceReference
class to address resources in a (resource-) provider independent way and the Resources
facade which provides a very comfortable loading of serveral common objects.InputStream
in a given format.ResourceReference
as URL
, which is in particular needed for the use of the JEditorPane
class.ByteBuffer
to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob
which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer
automatically and to bunch all these buffers as a Renderable
.Camera
enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger
.jjdh.opengl.program.renderer
.Font
as Mesh
.IContinuousAction
and ISingularAction
.Mesh
implentations.OpenGLProgram
and several standard realizations.GLEventListener
.jjdh.opengl.program.renderer
.ScenegraphNode
implentations.
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