jjdh.opengl.exercises.playground.scenegraph
Class SimpleDemo
java.lang.Object
jjdh.opengl.program.AbstractOpenGLProgram
jjdh.opengl.program.StandardOpenGLProgram
jjdh.opengl.exercises.playground.scenegraph.SimpleDemo
- All Implemented Interfaces:
- Initable, Reshapeable, OpenGLProgram, FullRenderer, GlassPaneRenderer, Renderer, ReshapeableRenderer
public class SimpleDemo
- extends StandardOpenGLProgram
Method Summary |
void |
display()
Called to execute OpenGL rendering. |
void |
init(SystemContext context)
Called to give this renderer the chance to initiate himself for OpenGL
rendering. |
root
protected ContainerScenegraphNode root
random
protected Random random
camera2
private Camera camera2
i
private int i
textureNode
private TextureNode textureNode
box
private BoxNode box
SimpleDemo
public SimpleDemo()
init
public void init(SystemContext context)
- Description copied from interface:
Initable
- Called to give this renderer the chance to initiate himself for OpenGL
rendering.
- Specified by:
init
in interface Initable
- Overrides:
init
in class StandardOpenGLProgram
- Parameters:
context
- the suitable system context
display
public void display()
- Description copied from interface:
Renderer
- Called to execute OpenGL rendering.
- Specified by:
display
in interface Renderer
- Overrides:
display
in class StandardOpenGLProgram
Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.