jjdh API

Uses of Interface
jjdh.opengl.input.IAction

Packages that use IAction
jjdh.opengl.exercises.playground.scenegraph This Package contains a demonstration of the new simple screengraph api. 
jjdh.opengl.input This Package provides a framework to map input from a input device (like a mouse or a keyboard) to actions (which encapsulate the functionality). 
jjdh.opengl.input.actions This Package contains several OpenGL specific implentations of IContinuousAction and ISingularAction
 

Uses of IAction in jjdh.opengl.exercises.playground.scenegraph
 

Classes in jjdh.opengl.exercises.playground.scenegraph that implement IAction
 class TreeViewAction
           
 

Uses of IAction in jjdh.opengl.input
 

Subinterfaces of IAction in jjdh.opengl.input
 interface IContinuousAction
           
 interface ISingularAction
           
 

Uses of IAction in jjdh.opengl.input.actions
 

Classes in jjdh.opengl.input.actions that implement IAction
 class BrutalExitAction
           
 class CameraAction
           
 class ExitAction
           
 class KeyAllocationAction
           
 class MoveBackwardAction
           
 class MoveForwardAction
           
 class OrthogonalMouseLook
           
 class PauseAction
           
 class ScreenshotAction
           
 class StrafeLeftAction
           
 class StrafeRightAction
           
 class ToggleObjectivAction
           
 class ToggleSkeletonAction
           
 class ToggleViewModeAction
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.