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Packages that use StandardSoundFacade | |
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dh.javax.sound | This Package contains a top-level framework which is based on the low-level javax.sound.sampled framework to provide easy-to-use playback of several sampled sounds simultaneously, using thread pools and different (mostly ByteBuffer based) buffer strategies. |
jjdh.opengl.engine.trigger | This Package provides a framework to start (or stop) events if a Camera enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger . |
Uses of StandardSoundFacade in dh.javax.sound |
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Fields in dh.javax.sound declared as StandardSoundFacade | |
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protected static StandardSoundFacade |
StandardSoundFacade.instance
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Methods in dh.javax.sound that return StandardSoundFacade | |
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static StandardSoundFacade |
StandardSoundFacade.getInstance()
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Uses of StandardSoundFacade in jjdh.opengl.engine.trigger |
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Fields in jjdh.opengl.engine.trigger declared as StandardSoundFacade | |
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private StandardSoundFacade |
TriggerPoint.soundFacade
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