|
jjdh API | |||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Objective.State | |
---|---|
jjdh.opengl.core.camera | This Package contains classes to provide a camera whose position and adjustment can be set to any value by the user. |
jjdh.opengl.input.actions | This Package contains several OpenGL specific implentations of IContinuousAction and ISingularAction . |
Uses of Objective.State in jjdh.opengl.core.camera |
---|
Fields in jjdh.opengl.core.camera with type parameters of type Objective.State | |
---|---|
protected StateManager<Objective.State> |
Objective.state
|
Methods in jjdh.opengl.core.camera that return Objective.State | |
---|---|
static Objective.State |
Objective.State.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static Objective.State[] |
Objective.State.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in jjdh.opengl.core.camera that return types with arguments of type Objective.State | |
---|---|
StateManager<Objective.State> |
Objective.getState()
|
Uses of Objective.State in jjdh.opengl.input.actions |
---|
Fields in jjdh.opengl.input.actions with type parameters of type Objective.State | |
---|---|
private StateSwitcher<Objective.State> |
ToggleObjectivAction.switcher
|
|
jjdh API | |||||||||
PREV NEXT | FRAMES NO FRAMES |