|
jjdh API | |||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use ScenegraphNode | |
---|---|
jjdh.opengl.core.camera | This Package contains classes to provide a camera whose position and adjustment can be set to any value by the user. |
jjdh.opengl.exercises.playground.scenegraph | This Package contains a demonstration of the new simple screengraph api. |
jjdh.opengl.exercises.presentation | This Package contains the great big presentation which holds the highlights of our program. |
jjdh.opengl.scenegraph.simple.common | This Package contains several specific ScenegraphNode implentations. |
jjdh.opengl.scenegraph.simple.core | This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. |
Uses of ScenegraphNode in jjdh.opengl.core.camera |
---|
Methods in jjdh.opengl.core.camera with parameters of type ScenegraphNode | |
---|---|
void |
Camera.takePicture(javax.media.opengl.GL gl,
ScenegraphNode sceneToRender,
boolean dispose,
int width,
int height)
|
Uses of ScenegraphNode in jjdh.opengl.exercises.playground.scenegraph |
---|
Fields in jjdh.opengl.exercises.playground.scenegraph declared as ScenegraphNode | |
---|---|
protected ScenegraphNode |
TreeViewAction.root
|
Methods in jjdh.opengl.exercises.playground.scenegraph with parameters of type ScenegraphNode | |
---|---|
protected DefaultMutableTreeNode |
TreeViewAction.convert(ScenegraphNode root)
|
protected DefaultMutableTreeNode |
TreeViewAction.convert(ScenegraphNode root,
DefaultMutableTreeNode treeNode)
|
Constructors in jjdh.opengl.exercises.playground.scenegraph with parameters of type ScenegraphNode | |
---|---|
TreeViewAction(ScenegraphNode root)
|
Uses of ScenegraphNode in jjdh.opengl.exercises.presentation |
---|
Classes in jjdh.opengl.exercises.presentation that implement ScenegraphNode | |
---|---|
class |
SlideContainerNode
|
protected class |
SlideContainerNode.WrapperNode
|
Fields in jjdh.opengl.exercises.presentation declared as ScenegraphNode | |
---|---|
protected ScenegraphNode |
FinalPresentation.triggerEarthNode
|
protected ScenegraphNode |
FinalPresentation.triggerFootballNode
|
Methods in jjdh.opengl.exercises.presentation that return ScenegraphNode | |
---|---|
protected ScenegraphNode |
SlideContainerNode.loadSlide(BufferedImage image)
|
Methods in jjdh.opengl.exercises.presentation with parameters of type ScenegraphNode | |
---|---|
protected void |
FinalPresentation.createNewTriggerPoint(ScenegraphNode node,
ITriggerable trigger,
boolean doBoom,
float... position)
|
protected void |
FinalPresentationWithCG.createNewTriggerPoint(ScenegraphNode node,
ITriggerable trigger,
float... position)
Enables the Boom effect. |
protected void |
FinalPresentation.createNewTriggerPoint(ScenegraphNode node,
ITriggerable trigger,
float... position)
|
MaterialNode |
FinalPresentation.getDefaultMaterialNode(ScenegraphNode... children)
|
Constructors in jjdh.opengl.exercises.presentation with parameters of type ScenegraphNode | |
---|---|
SlideContainerNode.WrapperNode(ScenegraphNode content)
|
Uses of ScenegraphNode in jjdh.opengl.scenegraph.simple.common |
---|
Classes in jjdh.opengl.scenegraph.simple.common that implement ScenegraphNode | |
---|---|
class |
AWTComponentNode
|
class |
BoomEffectNode
|
class |
BoxNode
|
class |
CameraNode
|
class |
MD2Node
|
class |
SkeletonNode
|
class |
SkyboxNode
|
Constructors in jjdh.opengl.scenegraph.simple.common with parameters of type ScenegraphNode | |
---|---|
SkeletonNode(ScenegraphNode... nodes)
|
Uses of ScenegraphNode in jjdh.opengl.scenegraph.simple.core |
---|
Classes in jjdh.opengl.scenegraph.simple.core that implement ScenegraphNode | |
---|---|
class |
ColorNode
|
class |
ContainerScenegraphNode
|
class |
FixedSizeSurface
|
class |
LeafScenegraphNode
|
class |
MaterialNode
|
class |
MeshNode
|
class |
MovementNode
|
class |
OnOffNode
|
class |
ParticleEffectNode
|
class |
Quad
Very simple quad implementation. |
class |
RectangleNode
|
class |
ScaleNode
|
class |
Surface
|
class |
TextureNode
|
class |
Triangle
|
class |
Vertex
|
Methods in jjdh.opengl.scenegraph.simple.core that return types with arguments of type ScenegraphNode | |
---|---|
List<ScenegraphNode> |
LeafScenegraphNode.getChilds()
|
Iterator<ScenegraphNode> |
LeafScenegraphNode.iterator()
|
Iterator<ScenegraphNode> |
ContainerScenegraphNode.iterator()
|
Methods in jjdh.opengl.scenegraph.simple.core with parameters of type ScenegraphNode | |
---|---|
void |
ContainerScenegraphNode.add(ScenegraphNode node)
|
void |
ContainerScenegraphNode.addAll(ScenegraphNode... nodes)
|
void |
ScenegraphHandler.handle(ScenegraphNode toHandle)
Deprecated. |
abstract void |
ScenegraphHandler.handleAll(ScenegraphNode node)
Deprecated. |
abstract void |
ScenegraphHandler.handleRest(ScenegraphNode node)
Deprecated. |
void |
ContainerScenegraphNode.insert(ContainerScenegraphNode between,
ScenegraphNode child)
|
void |
ContainerScenegraphNode.remove(ScenegraphNode node)
|
Method parameters in jjdh.opengl.scenegraph.simple.core with type arguments of type ScenegraphNode | |
---|---|
void |
ContainerScenegraphNode.addAll(Collection<ScenegraphNode> nodes)
|
Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type ScenegraphNode | |
---|---|
ColorNode(float r,
float g,
float b,
float t,
ScenegraphNode... nodes)
|
|
ColorNode(float r,
float g,
float b,
ScenegraphNode... nodes)
|
|
ColorNode(ScenegraphNode... nodes)
|
|
ContainerScenegraphNode(ScenegraphNode... nodes)
|
|
MaterialNode(Material m,
ScenegraphNode... nodes)
|
|
MovementNode(float x,
float y,
float z,
ScenegraphNode... nodes)
|
|
OnOffNode(ScenegraphNode... nodes)
|
|
ScaleNode(float x,
float y,
float z,
ScenegraphNode... nodes)
|
|
TextureNode(com.sun.opengl.util.texture.Texture t,
ScenegraphNode... nodes)
|
|
jjdh API | |||||||||
PREV NEXT | FRAMES NO FRAMES |