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public interface AudioProxy
A Audio Proxy encapsulates control over a sound which is at the moment played
by a SoundFacade
.
Method Summary | |
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FloatControl |
getVolumeControl()
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boolean |
isAlive()
Indicates if this proxy represents a played audio (notice that the result of this method may change over the time). |
void |
stop()
Stops the sound. |
Method Detail |
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boolean isAlive()
void stop()
FloatControl getVolumeControl()
FloatControl
which represents the
volumne, or null if a error occurs
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