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jjdh API | |||||||||
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jjdh
.
See:
Description
OpenGL related Packages | |
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jjdh.opengl.attributes | This Package contains several wrappers for basic OpenGL attributes. |
jjdh.opengl.core | This Package contains several fundamental classes. |
jjdh.opengl.core.camera | This Package contains classes to provide a camera whose position and adjustment can be set to any value by the user. |
jjdh.opengl.core.counter | This Package contains different counters to detect the frame rate of a running program. |
jjdh.opengl.core.interfaces | This Package contains very fundamental and widely implemented interfaces. |
jjdh.opengl.core.light | This Package contains classes to deal with light sources in OpenGL. |
jjdh.opengl.core.texture | This Package contains Texture utilties classes. |
jjdh.opengl.engine.buffers | This Package contains several specialized buffers based on ByteBuffer to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer automatically and to bunch all these buffers as a Renderable . |
jjdh.opengl.engine.trigger | This Package provides a framework to start (or stop) events if a Camera enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger . |
jjdh.opengl.exercises | This Package contains the solutions of the weekly exercises, the big final term presentation and some experimental code. |
jjdh.opengl.exercises.playground.activerendering | This Package contains classes to demonstrate the use of the new Interfaces in jjdh.opengl.program.renderer . |
jjdh.opengl.exercises.playground.cg | This Package contains classes to demonstrate the use of vertex and fragemt shader. |
jjdh.opengl.exercises.playground.font | This Package contains classes to display text in a given Font as Mesh . |
jjdh.opengl.exercises.playground.intro | This Package contains classes to demonstrate sound and rendering of html Pages to OpenGL textures. |
jjdh.opengl.exercises.playground.particles | This Package contains classes to demonstrate the use of vertex and fragemt shader. |
jjdh.opengl.exercises.playground.scenegraph | This Package contains a demonstration of the new simple screengraph api. |
jjdh.opengl.exercises.playground.swing | This Package contains classes to demonstrate rendering of standard swing elements to OpenGL textures. |
jjdh.opengl.exercises.playground.vbo | This Package contains highly experimental code concerning the Vertex Buffer Object (VBO) extension of OpenGL. |
jjdh.opengl.exercises.presentation | This Package contains the great big presentation which holds the highlights of our program. |
jjdh.opengl.exercises.sheet01 | This Package contains the solutions of the first weekly exercises. |
jjdh.opengl.exercises.sheet02 | This Package contains the solutions of the second weekly exercises. |
jjdh.opengl.exercises.sheet02.builder | This Package contains an old, builder based approach to realize Object-Rendering in OpenGL and remains here primary for backward compatibility. |
jjdh.opengl.exercises.sheet03 | This Package contains the solutions of the third weekly exercises. |
jjdh.opengl.exercises.sheet04 | This Package contains the solutions of the fourth weekly exercises. |
jjdh.opengl.exercises.sheet05 | This Package contains the solutions of the fifth weekly exercises. |
jjdh.opengl.exercises.sheet06 | This Package contains the solutions of the sixth weekly exercises. |
jjdh.opengl.exercises.sheet07 | This Package contains the solutions of the seventh weekly exercises. |
jjdh.opengl.exercises.sheet08 | This Package contains the solutions of the eight weekly exercises. |
jjdh.opengl.exercises.sheet09 | This Package contains the solutions of the ninth exercises. |
jjdh.opengl.exercises.sheet10 | This Package contains the solutions of the tenth exercises. |
jjdh.opengl.exercises.sheet11 | This Package contains the solutions of the final eleventh exercises. |
jjdh.opengl.initialization | This Package contains classes to initialize OpenGL and the surrounding GUI environment. |
jjdh.opengl.input | This Package provides a framework to map input from a input device (like a mouse or a keyboard) to actions (which encapsulate the functionality). |
jjdh.opengl.input.actions | This Package contains several OpenGL specific implentations of IContinuousAction and ISingularAction . |
jjdh.opengl.meshes.common | This Package contains several specific Mesh implentations. |
jjdh.opengl.meshes.core | This Package contains the essential classes of a Mesh based framework to realize Object-Rendering in OpenGL. |
jjdh.opengl.particleEngine | This Package contains a abstract, generic and easy extensible particle engine implementation. |
jjdh.opengl.particleEngine.effects | This Package contains some specific particle engine implementations. |
jjdh.opengl.program | This Package contains the interface OpenGLProgram and several standard realizations. |
jjdh.opengl.program.renderer | This Package contains several Interfaces which replaces the old GLEventListener . |
jjdh.opengl.program.renderer.common | This Package contains common implementations of the Interfaces in jjdh.opengl.program.renderer . |
jjdh.opengl.scenegraph.simple.common | This Package contains several specific ScenegraphNode implentations. |
jjdh.opengl.scenegraph.simple.core | This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. |
jjdh.opengl.scheduling | This Package provides a framework to schedule commands to run after a given delay (or to execute periodically) and considers that all OpenGL operations have to be called from the same thread. |
Java API related Packages | |
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jjdh.java.event | This Package contains a generic framework to deal with a single state variable. |
jjdh.java.math | This Package contains classes which represents plain mathematical objects in the three-dimensional euklidian space. |
jjdh.java.resource | This Package contains the ResourceReference class to address resources in a (resource-) provider independent way and the Resources facade which provides a very comfortable loading of serveral common objects. |
jjdh.java.resource.loader | This Package contains more sophisticated loaders and appendant utility classes to read a InputStream in a given format. |
jjdh.java.resource.provider | This Package contains wappers for several common (resource-) providers. |
jjdh.java.resource.provider.url | This Package contains experimental classes to offer a ResourceReference as URL , which is in particular needed for the use of the JEditorPane class. |
jjdh.java.util | This Package contains utilitie classes to deal with some common objects of the Java API. |
Project Independent Java API related Packages | |
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dh.java.io | This Package contains classes to provide streams based on highly efficient buffers. |
dh.java.math.algebra.structure.relation | This Package contains generic data structures and algorithms to model (possibly ordered) equivalence relations. |
dh.java.math.graph | This Package contains generic data structures and algorithms to model graphs and trees. |
dh.java.util.collection | This Package contains classes and interfaces to supplement the Java Collections Framework. |
dh.java.util.logic | This Package contains generic interfaces to model basic logic operations on a Collection . |
dh.javax.sound | This Package contains a top-level framework which is based on the low-level javax.sound.sampled framework to provide easy-to-use playback of several sampled sounds simultaneously, using thread pools and different (mostly ByteBuffer based) buffer strategies. |
dh.javax.sound.demo | This Package contains classes to demonstrate the use of the dh.javax.sound framework. |
dh.javax.sound.filter | This Package contains highly experimental code to filter (or more clearly to manipulate) sound in realtime to provide special effects (like an echo). |
This specification describes the OpenGL Demo Program jjdh
. It arosed in the context of the
lecture with exercise "OpenGL mit Java" of Prof. Dr. W. Kowalk at the University of Oldenburg in the summer term 2006.
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jjdh API | |||||||||
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