jjdh API

Uses of Class
jjdh.opengl.attributes.Material

Packages that use Material
jjdh.opengl.attributes This Package contains several wrappers for basic OpenGL attributes. 
jjdh.opengl.engine.trigger This Package provides a framework to start (or stop) events if a Camera enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger
jjdh.opengl.exercises.playground.font This Package contains classes to display text in a given Font as Mesh
jjdh.opengl.exercises.presentation This Package contains the great big presentation which holds the highlights of our program. 
jjdh.opengl.meshes.core This Package contains the essential classes of a Mesh based framework to realize Object-Rendering in OpenGL. 
jjdh.opengl.particleEngine.effects This Package contains some specific particle engine implementations. 
jjdh.opengl.scenegraph.simple.core This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. 
 

Uses of Material in jjdh.opengl.attributes
 

Methods in jjdh.opengl.attributes that return Material
 Material Material.clone()
           
 

Constructors in jjdh.opengl.attributes with parameters of type Material
Material(Material m)
           
 

Uses of Material in jjdh.opengl.engine.trigger
 

Fields in jjdh.opengl.engine.trigger declared as Material
private  Material TriggerPoint.material
           
 

Constructors in jjdh.opengl.engine.trigger with parameters of type Material
TriggerPoint(ITriggerable trigger, SystemContext context, Material m, Vector3D position, float radius, BoomEffectNode boom)
           
 

Uses of Material in jjdh.opengl.exercises.playground.font
 

Fields in jjdh.opengl.exercises.playground.font declared as Material
private  Material TextMeshDemo.nullMaterial
           
 

Uses of Material in jjdh.opengl.exercises.presentation
 

Fields in jjdh.opengl.exercises.presentation declared as Material
protected  Material FinalPresentation.defaultMaterial
           
 

Uses of Material in jjdh.opengl.meshes.core
 

Fields in jjdh.opengl.meshes.core declared as Material
protected  Material AbstractMesh.material
           
 

Methods in jjdh.opengl.meshes.core that return Material
 Material Mesh.getMaterial()
           
 Material AbstractMesh.getMaterial()
           
 

Methods in jjdh.opengl.meshes.core with parameters of type Material
 void Mesh.setMaterial(Material m)
           
 void AbstractMesh.setMaterial(Material m)
           
 

Uses of Material in jjdh.opengl.particleEngine.effects
 

Fields in jjdh.opengl.particleEngine.effects declared as Material
private  Material FountainRendererWater.material
           
private  Material FireRenderer.material
           
 

Uses of Material in jjdh.opengl.scenegraph.simple.core
 

Fields in jjdh.opengl.scenegraph.simple.core declared as Material
private  Material MaterialNode.material
           
 

Methods in jjdh.opengl.scenegraph.simple.core that return Material
 Material MaterialNode.getMaterial()
           
 

Methods in jjdh.opengl.scenegraph.simple.core with parameters of type Material
 void MaterialNode.setMaterial(Material m)
           
 

Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type Material
MaterialNode(Material m)
           
MaterialNode(Material m, ScenegraphNode... nodes)
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.