jjdh API

Uses of Interface
jjdh.opengl.engine.trigger.ITriggerable

Packages that use ITriggerable
jjdh.opengl.engine.trigger This Package provides a framework to start (or stop) events if a Camera enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger
jjdh.opengl.exercises.presentation This Package contains the great big presentation which holds the highlights of our program. 
 

Uses of ITriggerable in jjdh.opengl.engine.trigger
 

Subinterfaces of ITriggerable in jjdh.opengl.engine.trigger
 interface ITrigger
           
 

Classes in jjdh.opengl.engine.trigger that implement ITriggerable
 class OnOffTrigger
           
 class ParticleEffectTrigger
           
 class SphericalTrigger
          A Class representing a spherical trigger region, defined by position and radius.
 class TriggerPoint
           
 

Fields in jjdh.opengl.engine.trigger declared as ITriggerable
private  ITriggerable TriggerPoint.trigger
           
 

Constructors in jjdh.opengl.engine.trigger with parameters of type ITriggerable
TriggerPoint(ITriggerable trigger, SystemContext context, Material m, Vector3D position, float radius, BoomEffectNode boom)
           
 

Uses of ITriggerable in jjdh.opengl.exercises.presentation
 

Methods in jjdh.opengl.exercises.presentation with parameters of type ITriggerable
protected  void FinalPresentation.createNewTriggerPoint(ScenegraphNode node, ITriggerable trigger, boolean doBoom, float... position)
           
protected  void FinalPresentationWithCG.createNewTriggerPoint(ScenegraphNode node, ITriggerable trigger, float... position)
          Enables the Boom effect.
protected  void FinalPresentation.createNewTriggerPoint(ScenegraphNode node, ITriggerable trigger, float... position)
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.