jjdh.opengl.particleEngine.effects
Class FireRenderer
java.lang.Object
jjdh.opengl.particleEngine.AbstractParticleEffectRenderer<Particle>
jjdh.opengl.particleEngine.effects.FireRenderer
- All Implemented Interfaces:
- IParticleEffectRenderer<Particle>
public class FireRenderer
- extends AbstractParticleEffectRenderer<Particle>
Constructor Summary |
FireRenderer(com.sun.opengl.util.texture.Texture texture)
|
FireRenderer(com.sun.opengl.util.texture.Texture texture,
float[] scale)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
particleContainer
private ParticleContainer<? extends Particle> particleContainer
texture
private com.sun.opengl.util.texture.Texture texture
material
private Material material
FireRenderer
public FireRenderer(com.sun.opengl.util.texture.Texture texture)
FireRenderer
public FireRenderer(com.sun.opengl.util.texture.Texture texture,
float[] scale)
setParticleContainer
public void setParticleContainer(ParticleContainer<Particle> container)
render
public void render(javax.media.opengl.GL gl)
Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.