jjdh.opengl.meshes.common
Class AbstractTexturedBox
java.lang.Object
jjdh.opengl.meshes.core.AbstractMesh
jjdh.opengl.meshes.core.VertexArrayMesh
jjdh.opengl.meshes.common.AbstractTexturedBox
- All Implemented Interfaces:
- Renderable, Mesh
- Direct Known Subclasses:
- MultiTextureBox, SingleTexturedBox
public abstract class AbstractTexturedBox
- extends VertexArrayMesh
Method Summary |
void |
dispose(javax.media.opengl.GL gl)
|
Methods inherited from class jjdh.opengl.meshes.core.AbstractMesh |
applyMaterial, applyPosition, applyRotation, applyScaling, getMaterial, getPosition, move, render, rotate, setMaterial, setPosition, setRotation, setScale, toString, unApplyMaterial |
AbstractTexturedBox
public AbstractTexturedBox(float width,
float height,
float depth)
dispose
public void dispose(javax.media.opengl.GL gl)
- Specified by:
dispose
in interface Mesh
- Overrides:
dispose
in class VertexArrayMesh
Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.