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jjdh API | |||||||||
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Packages that use Mesh | |
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jjdh.java.resource.loader | This Package contains more sophisticated loaders and appendant utility classes to read a InputStream in a given format. |
jjdh.opengl.exercises.playground.activerendering | This Package contains classes to demonstrate the use of the new Interfaces in jjdh.opengl.program.renderer . |
jjdh.opengl.exercises.playground.font | This Package contains classes to display text in a given Font as Mesh . |
jjdh.opengl.exercises.playground.swing | This Package contains classes to demonstrate rendering of standard swing elements to OpenGL textures. |
jjdh.opengl.exercises.playground.vbo | This Package contains highly experimental code concerning the Vertex Buffer Object (VBO) extension of OpenGL. |
jjdh.opengl.exercises.sheet02 | This Package contains the solutions of the second weekly exercises. |
jjdh.opengl.exercises.sheet03 | This Package contains the solutions of the third weekly exercises. |
jjdh.opengl.exercises.sheet04 | This Package contains the solutions of the fourth weekly exercises. |
jjdh.opengl.exercises.sheet06 | This Package contains the solutions of the sixth weekly exercises. |
jjdh.opengl.exercises.sheet07 | This Package contains the solutions of the seventh weekly exercises. |
jjdh.opengl.exercises.sheet08 | This Package contains the solutions of the eight weekly exercises. |
jjdh.opengl.exercises.sheet09 | This Package contains the solutions of the ninth exercises. |
jjdh.opengl.exercises.sheet10 | This Package contains the solutions of the tenth exercises. |
jjdh.opengl.meshes.common | This Package contains several specific Mesh implentations. |
jjdh.opengl.meshes.core | This Package contains the essential classes of a Mesh based framework to realize Object-Rendering in OpenGL. |
jjdh.opengl.scenegraph.simple.common | This Package contains several specific ScenegraphNode implentations. |
jjdh.opengl.scenegraph.simple.core | This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. |
Uses of Mesh in jjdh.java.resource.loader |
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Classes in jjdh.java.resource.loader that implement Mesh | |
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class |
MD2Mesh
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Uses of Mesh in jjdh.opengl.exercises.playground.activerendering |
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Fields in jjdh.opengl.exercises.playground.activerendering declared as Mesh | |
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protected Mesh |
EarthRenderer.mesh
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protected Mesh |
CubeRenderer.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.playground.font |
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Classes in jjdh.opengl.exercises.playground.font that implement Mesh | |
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class |
PathIteratorMesh
This Class uses GLU to tesselate the content of a PathIterator. |
class |
TextMesh
ToDo: Save single Characters in a display list and resuse them if possible |
Fields in jjdh.opengl.exercises.playground.font declared as Mesh | |
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protected Mesh |
TextMeshDemo.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.playground.swing |
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Fields in jjdh.opengl.exercises.playground.swing declared as Mesh | |
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protected Mesh |
SwingDemo.mesh
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Uses of Mesh in jjdh.opengl.exercises.playground.vbo |
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Fields in jjdh.opengl.exercises.playground.vbo declared as Mesh | |
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protected Mesh |
VBOMeshes.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet02 |
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Fields in jjdh.opengl.exercises.sheet02 declared as Mesh | |
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protected Mesh |
Task04.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet03 |
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Fields in jjdh.opengl.exercises.sheet03 declared as Mesh | |
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protected Mesh |
Task05.earthMesh
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protected Mesh |
Task06.mesh
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protected Mesh |
Task05.moonMesh
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protected Mesh |
Task05.sunMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet04 |
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Fields in jjdh.opengl.exercises.sheet04 declared as Mesh | |
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protected Mesh |
Task08.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet06 |
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Fields in jjdh.opengl.exercises.sheet06 declared as Mesh | |
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protected Mesh |
Task15.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet07 |
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Fields in jjdh.opengl.exercises.sheet07 declared as Mesh | |
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protected Mesh |
Task18.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet08 |
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Fields in jjdh.opengl.exercises.sheet08 declared as Mesh | |
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protected Mesh |
Task20.skyBoxMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet09 |
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Fields in jjdh.opengl.exercises.sheet09 declared as Mesh | |
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private Mesh |
Task22.skyBoxMesh
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protected Mesh |
Task23.staticMesh
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Uses of Mesh in jjdh.opengl.exercises.sheet10 |
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Fields in jjdh.opengl.exercises.sheet10 declared as Mesh | |
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protected Mesh |
Task24.staticMesh
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Uses of Mesh in jjdh.opengl.meshes.common |
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Classes in jjdh.opengl.meshes.common that implement Mesh | |
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class |
AbstractBox
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class |
AbstractTexturedBox
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class |
Box
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class |
DividedBox
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class |
Flag
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class |
FractalForrest
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class |
FractalTree
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class |
HeightMapMesh
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class |
MirrorSphere
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class |
MultiTextureBox
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class |
NewSkyBox
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class |
SingleTexturedBox
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class |
SkyBox
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class |
Sphere
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class |
TrianglePillar
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Fields in jjdh.opengl.meshes.common declared as Mesh | |
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private Mesh |
FractalTree.basicMesh
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Methods in jjdh.opengl.meshes.common with parameters of type Mesh | |
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protected void |
FractalTree.recursiveDraw(javax.media.opengl.GL gl,
Mesh mesh,
float height,
int recursionDeep)
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Uses of Mesh in jjdh.opengl.meshes.core |
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Classes in jjdh.opengl.meshes.core that implement Mesh | |
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class |
AbstractMesh
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class |
BlendingContainer
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class |
Container
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class |
DirectMesh
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class |
DisplayListMesh
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class |
VertexArrayMesh
This is a mesh with a internal rendering process resting upon a highly efficient VertexArrayJob . |
Fields in jjdh.opengl.meshes.core with type parameters of type Mesh | |
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protected ArrayList<Mesh> |
Container.children
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protected List<Mesh> |
BlendingContainer.solidChildren
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protected List<Mesh> |
BlendingContainer.translucentChildren
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Methods in jjdh.opengl.meshes.core with parameters of type Mesh | |
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void |
Container.addChild(Mesh mesh)
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void |
BlendingContainer.addChild(Mesh mesh)
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int |
BlendingContainer.BlendingComparator.compare(Mesh mesh1,
Mesh mesh2)
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void |
Container.removeChild(Mesh mesh)
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void |
BlendingContainer.removeChild(Mesh mesh)
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Constructors in jjdh.opengl.meshes.core with parameters of type Mesh | |
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BlendingContainer(Mesh... meshes)
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Container(Mesh... meshes)
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DisplayListMesh(javax.media.opengl.GL gl,
Mesh... meshes)
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Constructor parameters in jjdh.opengl.meshes.core with type arguments of type Mesh | |
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BlendingContainer(Collection<? extends Mesh> meshes)
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Container(Collection<? extends Mesh> meshes)
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DisplayListMesh(javax.media.opengl.GL gl,
Collection<? extends Mesh> meshes)
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Uses of Mesh in jjdh.opengl.scenegraph.simple.common |
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Fields in jjdh.opengl.scenegraph.simple.common declared as Mesh | |
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private Mesh |
SkyboxNode.skyBoxMesh
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Uses of Mesh in jjdh.opengl.scenegraph.simple.core |
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Fields in jjdh.opengl.scenegraph.simple.core declared as Mesh | |
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private Mesh |
MeshNode.mesh
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Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type Mesh | |
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MeshNode(Mesh mesh)
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jjdh API | |||||||||
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