jjdh API

Uses of Class
jjdh.opengl.scheduling.Scheduler.BehaviorAtPause

Packages that use Scheduler.BehaviorAtPause
jjdh.opengl.scheduling This Package provides a framework to schedule commands to run after a given delay (or to execute periodically) and considers that all OpenGL operations have to be called from the same thread. 
 

Uses of Scheduler.BehaviorAtPause in jjdh.opengl.scheduling
 

Fields in jjdh.opengl.scheduling declared as Scheduler.BehaviorAtPause
protected  Scheduler.BehaviorAtPause Scheduler.behaviorAtPause
           
 

Methods in jjdh.opengl.scheduling that return Scheduler.BehaviorAtPause
static Scheduler.BehaviorAtPause Scheduler.BehaviorAtPause.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static Scheduler.BehaviorAtPause[] Scheduler.BehaviorAtPause.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in jjdh.opengl.scheduling with parameters of type Scheduler.BehaviorAtPause
 Scheduler SchedulerManager.createUpdateScheduler(Scheduler.BehaviorAtPause behaviorOnPause)
           
 

Constructors in jjdh.opengl.scheduling with parameters of type Scheduler.BehaviorAtPause
GLScheduler(PausableScheduledThreadPoolExecutor scheduler, Scheduler.BehaviorAtPause behaviorOnPause)
           
Scheduler(PausableScheduledThreadPoolExecutor threadPool, Scheduler.BehaviorAtPause behaviorAtPause)
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.