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Packages that use TextureBuffer | |
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jjdh.opengl.engine.buffers | This Package contains several specialized buffers based on ByteBuffer to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer automatically and to bunch all these buffers as a Renderable . |
jjdh.opengl.scenegraph.simple.core | This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. |
Uses of TextureBuffer in jjdh.opengl.engine.buffers |
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Methods in jjdh.opengl.engine.buffers that return TextureBuffer | |
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TextureBuffer |
VertexArrayJob.createTextureBuffer(int capacity)
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Uses of TextureBuffer in jjdh.opengl.scenegraph.simple.core |
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Fields in jjdh.opengl.scenegraph.simple.core declared as TextureBuffer | |
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protected TextureBuffer |
RectangleNode.textureCoords
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