jjdh API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

J

JDisplayModeButton - Class in jjdh.opengl.initialization
 
JDisplayModeButton(boolean) - Constructor for class jjdh.opengl.initialization.JDisplayModeButton
 
jjdh.java.event - package jjdh.java.event
This Package contains a generic framework to deal with a single state variable.
jjdh.java.math - package jjdh.java.math
This Package contains classes which represents plain mathematical objects in the three-dimensional euklidian space.
jjdh.java.resource - package jjdh.java.resource
This Package contains the ResourceReference class to address resources in a (resource-) provider independent way and the Resources facade which provides a very comfortable loading of serveral common objects.
jjdh.java.resource.loader - package jjdh.java.resource.loader
This Package contains more sophisticated loaders and appendant utility classes to read a InputStream in a given format.
jjdh.java.resource.provider - package jjdh.java.resource.provider
This Package contains wappers for several common (resource-) providers.
jjdh.java.resource.provider.url - package jjdh.java.resource.provider.url
This Package contains experimental classes to offer a ResourceReference as URL, which is in particular needed for the use of the JEditorPane class.
jjdh.java.util - package jjdh.java.util
This Package contains utilitie classes to deal with some common objects of the Java API.
jjdh.opengl.attributes - package jjdh.opengl.attributes
This Package contains several wrappers for basic OpenGL attributes.
jjdh.opengl.core - package jjdh.opengl.core
This Package contains several fundamental classes.
jjdh.opengl.core.camera - package jjdh.opengl.core.camera
This Package contains classes to provide a camera whose position and adjustment can be set to any value by the user.
jjdh.opengl.core.counter - package jjdh.opengl.core.counter
This Package contains different counters to detect the frame rate of a running program.
jjdh.opengl.core.interfaces - package jjdh.opengl.core.interfaces
This Package contains very fundamental and widely implemented interfaces.
jjdh.opengl.core.light - package jjdh.opengl.core.light
This Package contains classes to deal with light sources in OpenGL.
jjdh.opengl.core.texture - package jjdh.opengl.core.texture
This Package contains Texture utilties classes.
jjdh.opengl.engine.buffers - package jjdh.opengl.engine.buffers
This Package contains several specialized buffers based on ByteBuffer to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer automatically and to bunch all these buffers as a Renderable.
jjdh.opengl.engine.trigger - package jjdh.opengl.engine.trigger
This Package provides a framework to start (or stop) events if a Camera enters (or leaves) a sphere, which is defined by position and radius and represented as a SphericalTrigger.
jjdh.opengl.exercises - package jjdh.opengl.exercises
This Package contains the solutions of the weekly exercises, the big final term presentation and some experimental code.
jjdh.opengl.exercises.playground.activerendering - package jjdh.opengl.exercises.playground.activerendering
This Package contains classes to demonstrate the use of the new Interfaces in jjdh.opengl.program.renderer.
jjdh.opengl.exercises.playground.cg - package jjdh.opengl.exercises.playground.cg
This Package contains classes to demonstrate the use of vertex and fragemt shader.
jjdh.opengl.exercises.playground.font - package jjdh.opengl.exercises.playground.font
This Package contains classes to display text in a given Font as Mesh.
jjdh.opengl.exercises.playground.intro - package jjdh.opengl.exercises.playground.intro
This Package contains classes to demonstrate sound and rendering of html Pages to OpenGL textures.
jjdh.opengl.exercises.playground.particles - package jjdh.opengl.exercises.playground.particles
This Package contains classes to demonstrate the use of vertex and fragemt shader.
jjdh.opengl.exercises.playground.scenegraph - package jjdh.opengl.exercises.playground.scenegraph
This Package contains a demonstration of the new simple screengraph api.
jjdh.opengl.exercises.playground.swing - package jjdh.opengl.exercises.playground.swing
This Package contains classes to demonstrate rendering of standard swing elements to OpenGL textures.
jjdh.opengl.exercises.playground.vbo - package jjdh.opengl.exercises.playground.vbo
This Package contains highly experimental code concerning the Vertex Buffer Object (VBO) extension of OpenGL.
jjdh.opengl.exercises.presentation - package jjdh.opengl.exercises.presentation
This Package contains the great big presentation which holds the highlights of our program.
jjdh.opengl.exercises.sheet01 - package jjdh.opengl.exercises.sheet01
This Package contains the solutions of the first weekly exercises.
jjdh.opengl.exercises.sheet02 - package jjdh.opengl.exercises.sheet02
This Package contains the solutions of the second weekly exercises.
jjdh.opengl.exercises.sheet02.builder - package jjdh.opengl.exercises.sheet02.builder
This Package contains an old, builder based approach to realize Object-Rendering in OpenGL and remains here primary for backward compatibility.
jjdh.opengl.exercises.sheet03 - package jjdh.opengl.exercises.sheet03
This Package contains the solutions of the third weekly exercises.
jjdh.opengl.exercises.sheet04 - package jjdh.opengl.exercises.sheet04
This Package contains the solutions of the fourth weekly exercises.
jjdh.opengl.exercises.sheet05 - package jjdh.opengl.exercises.sheet05
This Package contains the solutions of the fifth weekly exercises.
jjdh.opengl.exercises.sheet06 - package jjdh.opengl.exercises.sheet06
This Package contains the solutions of the sixth weekly exercises.
jjdh.opengl.exercises.sheet07 - package jjdh.opengl.exercises.sheet07
This Package contains the solutions of the seventh weekly exercises.
jjdh.opengl.exercises.sheet08 - package jjdh.opengl.exercises.sheet08
This Package contains the solutions of the eight weekly exercises.
jjdh.opengl.exercises.sheet09 - package jjdh.opengl.exercises.sheet09
This Package contains the solutions of the ninth exercises.
jjdh.opengl.exercises.sheet10 - package jjdh.opengl.exercises.sheet10
This Package contains the solutions of the tenth exercises.
jjdh.opengl.exercises.sheet11 - package jjdh.opengl.exercises.sheet11
This Package contains the solutions of the final eleventh exercises.
jjdh.opengl.initialization - package jjdh.opengl.initialization
This Package contains classes to initialize OpenGL and the surrounding GUI environment.
jjdh.opengl.input - package jjdh.opengl.input
This Package provides a framework to map input from a input device (like a mouse or a keyboard) to actions (which encapsulate the functionality).
jjdh.opengl.input.actions - package jjdh.opengl.input.actions
This Package contains several OpenGL specific implentations of IContinuousAction and ISingularAction.
jjdh.opengl.meshes.common - package jjdh.opengl.meshes.common
This Package contains several specific Mesh implentations.
jjdh.opengl.meshes.core - package jjdh.opengl.meshes.core
This Package contains the essential classes of a Mesh based framework to realize Object-Rendering in OpenGL.
jjdh.opengl.particleEngine - package jjdh.opengl.particleEngine
This Package contains a abstract, generic and easy extensible particle engine implementation.
jjdh.opengl.particleEngine.effects - package jjdh.opengl.particleEngine.effects
This Package contains some specific particle engine implementations.
jjdh.opengl.program - package jjdh.opengl.program
This Package contains the interface OpenGLProgram and several standard realizations.
jjdh.opengl.program.renderer - package jjdh.opengl.program.renderer
This Package contains several Interfaces which replaces the old GLEventListener.
jjdh.opengl.program.renderer.common - package jjdh.opengl.program.renderer.common
This Package contains common implementations of the Interfaces in jjdh.opengl.program.renderer.
jjdh.opengl.scenegraph.simple.common - package jjdh.opengl.scenegraph.simple.common
This Package contains several specific ScenegraphNode implentations.
jjdh.opengl.scenegraph.simple.core - package jjdh.opengl.scenegraph.simple.core
This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL.
jjdh.opengl.scheduling - package jjdh.opengl.scheduling
This Package provides a framework to schedule commands to run after a given delay (or to execute periodically) and considers that all OpenGL operations have to be called from the same thread.
job - Variable in class jjdh.opengl.meshes.core.VertexArrayMesh
 
JoglInputAdapter - Class in jjdh.opengl.input
 
JoglInputAdapter() - Constructor for class jjdh.opengl.input.JoglInputAdapter
 
JoglInputListener - Interface in jjdh.opengl.input
 
JOGLProgramBinder - Class in jjdh.opengl.initialization
 
JOGLProgramBinder() - Constructor for class jjdh.opengl.initialization.JOGLProgramBinder
 
JSoundFrame - Class in dh.javax.sound.demo
 
JSoundFrame(List<File>) - Constructor for class dh.javax.sound.demo.JSoundFrame
 

jjdh API
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.