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See:
Description
Class Summary | |
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AbstractGLObjectBuilder | |
GLAttributes | |
GLFunnelBuilder | |
GLSliceBuilder | |
GLSlicePyramidBuilder |
This Package contains an old, builder based approach to realize Object-Rendering in OpenGL and remains here primary for backward compatibility. It is replaced by the new Mesh and the even newer scenegraph approach.
jjdh.opengl.meshes.core
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jjdh.opengl.meshes.common
,
jjdh.opengl.scenegraph.simple.common
,
jjdh.opengl.scenegraph.simple.core
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jjdh API | |||||||||
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