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See:
Description
Interface Summary | |
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IBillboard | |
IParticleEffect | |
IParticleEffectCalculator<T extends Particle> | |
IParticleEffectRenderer<T extends Particle> |
This Package contains a abstract, generic and easy extensible particle engine implementation. It's designed with extensibilty in mind, by using generics for the concrete particles and by separating model and view of a particle effect. It also contains classes for billboarding.
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