jjdh API

Uses of Interface
jjdh.opengl.meshes.core.Mesh

Packages that use Mesh
jjdh.java.resource.loader This Package contains more sophisticated loaders and appendant utility classes to read a InputStream in a given format. 
jjdh.opengl.exercises.playground.activerendering This Package contains classes to demonstrate the use of the new Interfaces in jjdh.opengl.program.renderer
jjdh.opengl.exercises.playground.font This Package contains classes to display text in a given Font as Mesh
jjdh.opengl.exercises.playground.swing This Package contains classes to demonstrate rendering of standard swing elements to OpenGL textures. 
jjdh.opengl.exercises.playground.vbo This Package contains highly experimental code concerning the Vertex Buffer Object (VBO) extension of OpenGL. 
jjdh.opengl.exercises.sheet02 This Package contains the solutions of the second weekly exercises. 
jjdh.opengl.exercises.sheet03 This Package contains the solutions of the third weekly exercises. 
jjdh.opengl.exercises.sheet04 This Package contains the solutions of the fourth weekly exercises. 
jjdh.opengl.exercises.sheet06 This Package contains the solutions of the sixth weekly exercises. 
jjdh.opengl.exercises.sheet07 This Package contains the solutions of the seventh weekly exercises. 
jjdh.opengl.exercises.sheet08 This Package contains the solutions of the eight weekly exercises. 
jjdh.opengl.exercises.sheet09 This Package contains the solutions of the ninth exercises. 
jjdh.opengl.exercises.sheet10 This Package contains the solutions of the tenth exercises. 
jjdh.opengl.meshes.common This Package contains several specific Mesh implentations. 
jjdh.opengl.meshes.core This Package contains the essential classes of a Mesh based framework to realize Object-Rendering in OpenGL. 
jjdh.opengl.scenegraph.simple.common This Package contains several specific ScenegraphNode implentations. 
jjdh.opengl.scenegraph.simple.core This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. 
 

Uses of Mesh in jjdh.java.resource.loader
 

Classes in jjdh.java.resource.loader that implement Mesh
 class MD2Mesh
           
 

Uses of Mesh in jjdh.opengl.exercises.playground.activerendering
 

Fields in jjdh.opengl.exercises.playground.activerendering declared as Mesh
protected  Mesh EarthRenderer.mesh
           
protected  Mesh CubeRenderer.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.playground.font
 

Classes in jjdh.opengl.exercises.playground.font that implement Mesh
 class PathIteratorMesh
          This Class uses GLU to tesselate the content of a PathIterator.
 class TextMesh
          ToDo: Save single Characters in a display list and resuse them if possible
 

Fields in jjdh.opengl.exercises.playground.font declared as Mesh
protected  Mesh TextMeshDemo.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.playground.swing
 

Fields in jjdh.opengl.exercises.playground.swing declared as Mesh
protected  Mesh SwingDemo.mesh
           
 

Uses of Mesh in jjdh.opengl.exercises.playground.vbo
 

Fields in jjdh.opengl.exercises.playground.vbo declared as Mesh
protected  Mesh VBOMeshes.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet02
 

Fields in jjdh.opengl.exercises.sheet02 declared as Mesh
protected  Mesh Task04.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet03
 

Fields in jjdh.opengl.exercises.sheet03 declared as Mesh
protected  Mesh Task05.earthMesh
           
protected  Mesh Task06.mesh
           
protected  Mesh Task05.moonMesh
           
protected  Mesh Task05.sunMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet04
 

Fields in jjdh.opengl.exercises.sheet04 declared as Mesh
protected  Mesh Task08.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet06
 

Fields in jjdh.opengl.exercises.sheet06 declared as Mesh
protected  Mesh Task15.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet07
 

Fields in jjdh.opengl.exercises.sheet07 declared as Mesh
protected  Mesh Task18.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet08
 

Fields in jjdh.opengl.exercises.sheet08 declared as Mesh
protected  Mesh Task20.skyBoxMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet09
 

Fields in jjdh.opengl.exercises.sheet09 declared as Mesh
private  Mesh Task22.skyBoxMesh
           
protected  Mesh Task23.staticMesh
           
 

Uses of Mesh in jjdh.opengl.exercises.sheet10
 

Fields in jjdh.opengl.exercises.sheet10 declared as Mesh
protected  Mesh Task24.staticMesh
           
 

Uses of Mesh in jjdh.opengl.meshes.common
 

Classes in jjdh.opengl.meshes.common that implement Mesh
 class AbstractBox
           
 class AbstractTexturedBox
           
 class Box
           
 class DividedBox
           
 class Flag
           
 class FractalForrest
           
 class FractalTree
           
 class HeightMapMesh
           
 class MirrorSphere
           
 class MultiTextureBox
           
 class NewSkyBox
           
 class SingleTexturedBox
           
 class SkyBox
           
 class Sphere
           
 class TrianglePillar
           
 

Fields in jjdh.opengl.meshes.common declared as Mesh
private  Mesh FractalTree.basicMesh
           
 

Methods in jjdh.opengl.meshes.common with parameters of type Mesh
protected  void FractalTree.recursiveDraw(javax.media.opengl.GL gl, Mesh mesh, float height, int recursionDeep)
           
 

Uses of Mesh in jjdh.opengl.meshes.core
 

Classes in jjdh.opengl.meshes.core that implement Mesh
 class AbstractMesh
           
 class BlendingContainer
           
 class Container
           
 class DirectMesh
           
 class DisplayListMesh
           
 class VertexArrayMesh
          This is a mesh with a internal rendering process resting upon a highly efficient VertexArrayJob.
 

Fields in jjdh.opengl.meshes.core with type parameters of type Mesh
protected  ArrayList<Mesh> Container.children
           
protected  List<Mesh> BlendingContainer.solidChildren
           
protected  List<Mesh> BlendingContainer.translucentChildren
           
 

Methods in jjdh.opengl.meshes.core with parameters of type Mesh
 void Container.addChild(Mesh mesh)
           
 void BlendingContainer.addChild(Mesh mesh)
           
 int BlendingContainer.BlendingComparator.compare(Mesh mesh1, Mesh mesh2)
           
 void Container.removeChild(Mesh mesh)
           
 void BlendingContainer.removeChild(Mesh mesh)
           
 

Constructors in jjdh.opengl.meshes.core with parameters of type Mesh
BlendingContainer(Mesh... meshes)
           
Container(Mesh... meshes)
           
DisplayListMesh(javax.media.opengl.GL gl, Mesh... meshes)
           
 

Constructor parameters in jjdh.opengl.meshes.core with type arguments of type Mesh
BlendingContainer(Collection<? extends Mesh> meshes)
           
Container(Collection<? extends Mesh> meshes)
           
DisplayListMesh(javax.media.opengl.GL gl, Collection<? extends Mesh> meshes)
           
 

Uses of Mesh in jjdh.opengl.scenegraph.simple.common
 

Fields in jjdh.opengl.scenegraph.simple.common declared as Mesh
private  Mesh SkyboxNode.skyBoxMesh
           
 

Uses of Mesh in jjdh.opengl.scenegraph.simple.core
 

Fields in jjdh.opengl.scenegraph.simple.core declared as Mesh
private  Mesh MeshNode.mesh
           
 

Constructors in jjdh.opengl.scenegraph.simple.core with parameters of type Mesh
MeshNode(Mesh mesh)
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.