jjdh.opengl.meshes.common
Class FractalForrest
java.lang.Object
jjdh.opengl.meshes.core.AbstractMesh
jjdh.opengl.meshes.core.Container
jjdh.opengl.meshes.common.FractalForrest
- All Implemented Interfaces:
- Renderable, Mesh
public class FractalForrest
- extends Container
Constructor Summary |
FractalForrest(float width,
float depth,
int numberOfTrees)
|
Methods inherited from class jjdh.opengl.meshes.core.AbstractMesh |
applyMaterial, applyPosition, applyRotation, applyScaling, getMaterial, getPosition, move, render, rotate, setMaterial, setPosition, setRotation, setScale, toString, unApplyMaterial |
FractalForrest
public FractalForrest(float width,
float depth,
int numberOfTrees)
Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.