jjdh API

Uses of Class
jjdh.opengl.engine.buffers.QuadBuffer

Packages that use QuadBuffer
jjdh.opengl.engine.buffers This Package contains several specialized buffers based on ByteBuffer to provide a easy useable abstraction of the very efficent Vertex Arrays and Vertex Buffer Objects of OpenGL and the utility class VertexArrayJob which provides methods for the easy creation of buffers, the ability to create a suitable NormalBuffer automatically and to bunch all these buffers as a Renderable
jjdh.opengl.meshes.common This Package contains several specific Mesh implentations. 
jjdh.opengl.scenegraph.simple.core This Package contains the essential classes of a scenegraph based framework to realize Object-Rendering in OpenGL. 
 

Uses of QuadBuffer in jjdh.opengl.engine.buffers
 

Methods in jjdh.opengl.engine.buffers that return QuadBuffer
 QuadBuffer VertexArrayJob.createQuadBuffer(int capacity, int glMode)
           
 

Uses of QuadBuffer in jjdh.opengl.meshes.common
 

Fields in jjdh.opengl.meshes.common declared as QuadBuffer
private  QuadBuffer MultiTextureBox.buffer
           
 

Uses of QuadBuffer in jjdh.opengl.scenegraph.simple.core
 

Fields in jjdh.opengl.scenegraph.simple.core declared as QuadBuffer
protected  QuadBuffer[] RectangleNode.indices
           
 


jjdh API

Copyright © 2006 Jonas Jacobi and Dennis Heidsiek. All Rights Reserved.